branchrust_reboot/main/naval_update/boat_buildingcancel

66 Commits over 61 Days - 0.05cph!

Yesterday
Wheel
2 Days Ago
Merge from steering_wheels
2 Days Ago
Merge from parent
2 Days Ago
ForceDeployableSetParent returns true on BoatBuildingBlock
3 Days Ago
Comment
3 Days Ago
Layer changes
3 Days Ago
Clamp max velocity
3 Days Ago
Sail and steering wheel bounds cleanup
3 Days Ago
Setup some basic steering wheel visual turning
3 Days Ago
Merge from parent
6 Days Ago
Don't auto-enter BBS edit mode when loading from a save so any boat left in the work area isn't confusingly converted to editable.
6 Days Ago
Set isDynamic on all block RendererLODs, fixing visual issue after loading.
6 Days Ago
Mass/health block tweaks
6 Days Ago
BBS duplicate name fix. Sails revert to closed on save load.l
6 Days Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.
6 Days Ago
Placeholder icons for boat building station, sail, steering wheel.
6 Days Ago
Remove previous temporay forced global disabling of RendererBatch
6 Days Ago
Allow demolishing of boat blocks by the owning player, even without auth, until we know how we're gonna handle auth.
6 Days Ago
BBS collider tweaks. Improve ladder placement.
6 Days Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
6 Days Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
6 Days Ago
Merge from naval_update
6 Days Ago
ifdef rework to allow for client side boat validation checks
6 Days Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
6 Days Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
6 Days Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
6 Days Ago
Merge from parent
7 Days Ago
Remove RendererBatch from whitebox pieces
7 Days Ago
Manifest
7 Days Ago
Merge from parent
7 Days Ago
Finally fixed it
8 Days Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
9 Days Ago
Fixes
9 Days Ago
Bunch of refactor, improvements, pooling. Nicer boat station entity detection and handling.
10 Days Ago
10 Days Ago
WIP propper build area check using bounds instead of the temporary radius test
10 Days Ago
Client compile fixes
13 Days Ago
Merge from parent
14 Days Ago
Auto enter edit mode when a deployed boat building station passes the area clear checks. Edit mode toggle checks. Reset player boat Y pos and pitch/roll before entering edit mode so it matches original construction.
14 Days Ago
Steering wheel maintains current steering level even with no mounted player
14 Days Ago
Initial boat validation setup. Added basic requirements.
14 Days Ago
WIP editing of previously finished boats at the boat building station.
14 Days Ago
Boat building station WIP changes for a togglable edit mode.
14 Days Ago
Merge from parent
15 Days Ago
More creation calculations
15 Days Ago
Merge from building_interaction
16 Days Ago
Loading fixes/support
16 Days Ago
Merge from trying_stuff_out
16 Days Ago
Merge from parent
21 Days Ago
Merge from steering_wheels