382 Commits over 1,400 Days - 0.01cph!
merge from protobuf_skip_default_fields -> aux1
Fixed using OR to check for changes instead of AND
Audio clips with platform specific settings removed
Batch together audio import updates with AssetDatabase.StartAssetEditing() to reduce the time it takes to run
Fix progress bar not being cleared when reserializing all assets
Fix some audio clips not being detected as modified and their changes not being saved
Remove obsolete platform specific import settings for audio clips
Merge from audio_import_music_clips -> aux1
merge from monument_scenes -> aux1
merge from optimize_prewarm_doors -> aux1
merge from native_memory_stream -> aux1
merge from detach_monument_children -> aux1
merge from audio_import_music_clips -> aux1
Merge bbq loot panel prefab fix from main
84947 -> aux1
Run protbuf gen (forgot to do it after merging racks to aux) to fix weapon racks.
Merge from nexus + manifest
Protobuf fix after merge
Codegen and manifest
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Merge from networkgrid_layers